The first game in the book is a classic shoot’em up game. The game is not that complex but the purpose of it is to getting you started and familiarize yourself with the unity user interface.
I have already installed unity so I skipped that proses now I’m moving on step by step as the book recommended.
The objectives for this exercise are:
- Setting up the project
- Creating the scene
- Adding player movement
- Adding shooting functionality
- Creating enemies
- Adding GameController to spawn enemy waves
- Particle systems
- Adding audio
- Adding points, score, and wave numbers
- Publishing the game
The last point I’m going to do on this site, hopefully by then I have some visitors on this site :).
Well today I only did the first 2 points not much to see yet ….. but in the future, I will post some screenshots.
End day 3